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ralok_one
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ralok_one


Number of posts : 288
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PostSubject: Planets of the universe ( why do topics lengths have tobe so long   Planets of the universe ( why do topics lengths have tobe so long Icon_minitimeTue Jun 10, 2008 9:26 am

please disregard my previous post concerning planets
in the galactic map section if any higher ups on this forum
see it please delete it

the point of this post is to list planet CONCEPTS
ideas for planets that may or may not make it into the game

i do not wish to force to much upon the community
so i have created a list of planets with relatively simple
native life forms that could easily be re skinned humans
and such

planet number 1

skrull home world Skrullos or tarnax4

the skrull world have little to no roads instead providing mostly walkways for the skrull people
the skrull in there normal forms are smiply green skinned humonoids usually wearing purple garments. they also have large ears


planet number 2

earth omega-4 (our earth)

this earth had its entire population of humans and animals wiped out in a recent cataclysm. the atmosphere is browned with pollution and the cities are inhabited by the "survivors". it would appear the cataclysm that wiped out humanity was a zombie apocalypse. only these badly decomposed creatures remain. fortunately the virus only seems to work on humans from that earth. the zombies would appear as hungry and mindless with damn near zero health and hit point there only strength is that they travel in vast numbers. and tat does work as they are decomposed to the point that they could be simply walked on and they would die.

planet number 3

earth delta-7 (superman earth)

this is a joke planet.
the entire point of it would be that anybody who tries to invade would be completely destroyed by superman (who has near infinite health and super powerful laser) the superman model would not move at all and would simply fly through any ship destroying them. if you defeat him and get on the surface he will be waiting and blast everybody with lasers. (cannot defeat on ground)

planet number 4

lv 428.3 (alien universe human colony world)

similiar to the planets on certain maps and campaigns this planet will be under seige by the covenant and if you save them you get access to a sulaco class ship (none faction restricted) only one in the game . the inhabitants will be humans it will be a simple human world. except for it would be always raining.

planet number 5

pardock 157

suburban wasteland the inhabitants blue humanoids. planet completely ravaged by the wars in the universe (natives hate all invaders unless being liberated from evil force)

planet number 6

choronos (klingon homeworld)

if you are a proper nerd i dont need to describe this world. but the defining feature i would like with this world is an orbiting debris feild with many destroyed klingon and covenant ships and maybe 1 or 2 stargate type ships

well those are the first six planets i would like to see within this mod
i will provide pictures for any of these worlds.
if the team feels like putting them in that is
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


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PostSubject: Re: Planets of the universe ( why do topics lengths have tobe so long   Planets of the universe ( why do topics lengths have tobe so long Icon_minitimeTue Jun 10, 2008 5:54 pm

ralok_one wrote:

earth delta-7 (superman earth)

this is a joke planet.
the entire point of it would be that anybody who tries to invade would be completely destroyed by superman (who has near infinite health and super powerful laser) the superman model would not move at all and would simply fly through any ship destroying them. if you defeat him and get on the surface he will be waiting and blast everybody with lasers. (cannot defeat on ground)

that seems pretty pointless
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ralok_one
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ralok_one


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PostSubject: Re: Planets of the universe ( why do topics lengths have tobe so long   Planets of the universe ( why do topics lengths have tobe so long Icon_minitimeTue Jun 10, 2008 6:18 pm

[/quote]

that seems pretty pointless[/quote]

hence joke planet
yes it would be entirely pointless
that is the point
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
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PostSubject: Re: Planets of the universe ( why do topics lengths have tobe so long   Planets of the universe ( why do topics lengths have tobe so long Icon_minitimeTue Jun 10, 2008 6:33 pm

*sigh* but seriously why waste all that time just for a joke planet
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ralok_one
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ralok_one


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PostSubject: Re: Planets of the universe ( why do topics lengths have tobe so long   Planets of the universe ( why do topics lengths have tobe so long Icon_minitimeTue Jun 10, 2008 7:05 pm

good point

ow my head

the planet was put on the list as a joke which was the intent

i think
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
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Sergeant Lyeman


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PostSubject: Re: Planets of the universe ( why do topics lengths have tobe so long   Planets of the universe ( why do topics lengths have tobe so long Icon_minitimeTue Jun 10, 2008 7:06 pm

you dont know? its your topic lol
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ralok_one
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ralok_one


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PostSubject: Re: Planets of the universe ( why do topics lengths have tobe so long   Planets of the universe ( why do topics lengths have tobe so long Icon_minitimeTue Jun 10, 2008 7:11 pm

oh i know i think
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


Number of posts : 577
Age : 32
Special Title : Robin's greatest fan
Registration date : 2008-05-18

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PostSubject: Re: Planets of the universe ( why do topics lengths have tobe so long   Planets of the universe ( why do topics lengths have tobe so long Icon_minitimeTue Jun 10, 2008 7:13 pm

Razz ok then
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