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The Nameless Sith Lord
Midshipman
Midshipman
The Nameless Sith Lord


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PostSubject: I want to help!!!   I want to help!!! Icon_minitimeMon May 19, 2008 1:21 pm

I can map fairly well.
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeMon May 19, 2008 3:21 pm

what are we going to ask for?
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The Nameless Sith Lord
Midshipman
Midshipman
The Nameless Sith Lord


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeMon May 19, 2008 5:58 pm

Of course you want proof of my abilities. Just name it and I'll do it.... if I can.
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


Number of posts : 577
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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeMon May 19, 2008 6:00 pm

Well do you have something already
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The Nameless Sith Lord
Midshipman
Midshipman
The Nameless Sith Lord


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeMon May 19, 2008 6:02 pm

Yes. I made a space map for Centerpoint station awhile back, and coded it and everything.

Of course, you're just interested in the map.... how do I post it?
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeMon May 19, 2008 6:03 pm

I'm sure a screenie would be sufficient.
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The Nameless Sith Lord
Midshipman
Midshipman
The Nameless Sith Lord


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeMon May 19, 2008 6:07 pm

In-game, or Map Editor? I don't want to take twenty minutes to load UEAW.
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeMon May 19, 2008 6:08 pm

I dont really think it makes that much of a difference just make sure you get some good angles in there so they can see the whole thing
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The Nameless Sith Lord
Midshipman
Midshipman
The Nameless Sith Lord


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeMon May 19, 2008 6:13 pm

Ok. Here it is. There are asteriods off the right side, but they wouldn't show from any angle.

https://2img.net/h/i152.photobucket.com/albums/s187/Black_Shadow_2007/Centerpoint_Station.jpg
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 5:45 am

hmmm. Not bad, but there arent really any obstacles in thea attackers path. They arent always large, but just having attacker -> <- Defender defeats the strategy.

K-bob/ Chris? input?
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s-t-n
Mysterious helper from the dark
Mysterious helper from the dark
s-t-n


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 8:16 am

hmmm..can you make land maps?
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Lt Commander Chris
Head of Coding Department Website and Wiki administrator
Head of Coding Department  Website and Wiki administrator



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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 8:59 am

I think that as long as you have mastered all the marker usage and map editor usage it's ok, you can learn and can get more details about what we're going to want if and when you are accepted.

An estimate I have been given for the size of land maps in the existing game is about 8 tiles. I hope to eventually raise this for this mod substantially higher for far longer and more tactical gameplay, but to take the pressure of the mappers, I would suggest for a sample land map you do a 14x14 tile map for now, and make it realistic in terms of hills etc. but do not feel pressure to make it special; from the coding point of view I'm looking for stuff which can be used for good tactical gameplay, not just fancy features.

Give us something that size, well built in terms of markers and buildings and quite pretty. Right now it doesn't have to be spectacular but Lyeman can pimp you up if you are accepted Smile.

LTCC
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 9:53 am

I want to see this...
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Lt Commander Chris
Head of Coding Department Website and Wiki administrator
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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 9:58 am

Naturally. You shall be the judge Razz.
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 10:03 am

why me you know what you want
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Lt Commander Chris
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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 10:11 am

I know what I want for the gameplay style; but I am no mapping expert, I do not fully understand how accessibility areas etc. work and though I know of markers from the XML, I do not know where they all need to be etc.

You are also the resident boss of mapping, and should be able to show us any flaws as well as judge the functionality and tactical opportunities well.
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 10:12 am

all right. Nameless, take 2 screenies, one of normal view one of passability please

(when youre done)
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The Nameless Sith Lord
Midshipman
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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 5:07 pm

Tiles? Uh.... I'm not quite sure how to do it. I'm quite the amature. Would tiles be any different from the Patchs in Terrain Dimensions?
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 5:09 pm

Im not sure what hes talking about either.

I dont know. He said the standard is 8 tiles and he wants 14 tiles so about twice the size of a normal map.
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The Nameless Sith Lord
Midshipman
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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 6:29 pm

Ok. I'm doing the map right now. It might take a few days.
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeTue May 20, 2008 6:59 pm

Most good ones usually do Wink take your time.
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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeWed May 21, 2008 1:28 am

Sorry I'll clarify, by 8 tiles squared I meant when you create the new map, the dimensions are in game tiles, but perhaps its shown just in numbers. As I said, a 14x14 one is what I'd like to look at for this from my perspective on gameplay, and Lyeman can analyse the mapping.

Since it's such a comparatively big map size to what the norm for the original game is and what other mods do, I imagine it could take a little while, sorry Razz, but if it comes out good on the first try or if it can be touched up it may well get into the mod Smile, if not for a planet in GC as a skirmish, perhaps Smile.
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The Nameless Sith Lord
Midshipman
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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeWed May 21, 2008 2:59 pm

It probably won't get into the mod. I have alot to learn, especially when it comes to textures. Mountains and stuff will look like pointy plains, for example.... I hope to learn by working for the mod.

Anyways, I'm about 1/3 done with the map.
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Sergeant Lyeman
Head of Mapping, Robin's Number 1 fan
Head of Mapping, Robin's Number 1 fan
Sergeant Lyeman


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeWed May 21, 2008 4:44 pm

yes, you will probably learn quite a bit here.
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The Nameless Sith Lord
Midshipman
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The Nameless Sith Lord


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PostSubject: Re: I want to help!!!   I want to help!!! Icon_minitimeWed May 21, 2008 4:54 pm

First lesson: Terrain Editor likes to stop working alot. Especially just before you go to save your progress.
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