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JediMasterJL
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PostSubject: Moddeling Application   Mon May 19, 2008 4:08 pm

JMJL here, and I feel I should be a moddeler for the Mod because I can really help. most of you ave seen my ships which arent that bad. All I need really is a Something to export .3ds into .Alo I believe.

Example=

A fair amount of people say its my best one.

Im fairly new at this, so compared to other people I probubly suck. But I am willing to try my best.
Best Regards,
JediMasterJL
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Noret
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PostSubject: Re: Moddeling Application   Mon May 19, 2008 4:35 pm

if this was UEAW s-t-n would have to approve you however this is not UEAW and you are therefor have approvage, msn is highly recomended but not required becuase we have people who can't use it.
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JediMasterJL
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PostSubject: Re: Moddeling Application   Mon May 19, 2008 6:21 pm

I have WLM, Where do I get MSN?
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Lt Commander Chris
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PostSubject: Re: Moddeling Application   Tue May 20, 2008 9:10 am

Nice, we need modellers Smile.

A general question, though many of our ships are original, many are also from existing sci-fis, such as Stargate etc. How are you with creating models from concept/pictures? We already have some models which just need hard-pointing for such things but not all.

Completely obvious question, but it has to be asked: you know about adding bones (for hardpoints etc) I presume?
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PostSubject: Re: Moddeling Application   Tue May 20, 2008 6:43 pm

Chris only max can do that, and I don't think he has max...
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Lt Commander Chris
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PostSubject: Re: Moddeling Application   Wed May 21, 2008 1:25 am

Ok then, you and s-t-n can worry about that Razz.
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s-t-n
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PostSubject: Re: Moddeling Application   Wed May 21, 2008 3:40 am

if he doesnt have max we have the issue of export-import. it will raise the number of faces...and on rounder ships it could make it too high.
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JediMasterJL
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PostSubject: Re: Moddeling Application   Sun May 25, 2008 4:00 pm

I kind of have it. I have the Torrent file but I dont know how to use it. Sad No
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PostSubject: Re: Moddeling Application   Sun May 25, 2008 4:12 pm

get a program like azeurus, and open the torrent file in azeurus. it will download then. (it may take some time)
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PostSubject: Re: Moddeling Application   Sun May 25, 2008 4:32 pm

Erm, where?
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ROACH
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PostSubject: Re: Moddeling Application   Sat Jun 07, 2008 2:16 am

Lt Commander Chris wrote:
Nice, we need modellers Smile.

A general question, though many of our ships are original, many are also from existing sci-fis, such as Stargate etc. How are you with creating models from concept/pictures? We already have some models which just need hard-pointing for such things but not all.

Completely obvious question, but it has to be asked: you know about adding bones (for hardpoints etc) I presume?


I have a question can you make amodle from aa detailed desription because some of us need peeps who can do that.
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G4B3
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PostSubject: Re: Moddeling Application   Wed Jul 09, 2008 11:52 am

Interesting model, you used subsurfacing right?

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Lt Commander Chris
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PostSubject: Re: Moddeling Application   Wed Jul 09, 2008 12:12 pm

Ahhh, subsurf. We do tell him to keep it nice and geometric, but the models are good Razz.

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Galactic_Commander
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PostSubject: Re: Moddeling Application   Fri Jul 25, 2008 11:40 am

yo i got some modeling capabilities i use a specialized program form my ships
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Sergeant Lyeman
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PostSubject: Re: Moddeling Application   Fri Jul 25, 2008 11:41 am

start a topic, please. And please also provide some examples.
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PostSubject: Re: Moddeling Application   Fri Jul 25, 2008 11:50 am

can do that
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